Learning About Decentraland

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This is a guide to learning more about Decentraland.

Decentraland is a Virtual Reality environment that can be visited on a desktop in a browser, or in a VR headset.

For Visitors

You can visit Decentraland using the Decentraland Client.

For Buying and Owning Land

Decentraland has parcels of land that can be purchased and owned.

For more infomation, see:

For Builders

You can build "scenes" in Decentraland where you own or have rights to build on land.

Scenes can contain buildings, objects, lights, vegetation, and other content.

Decentraland's VR is based on WebVR and A-Frame.

Building scenes is done in the Decentraland Editor.

Content can consist of "primitives" (e.g. cubes, spheres) created directly in the Editor, or by importing object files into the Editor that have been created in external 3D modelling tools.

For more infomation, see:

For Developers

Ownership of parcels of land is recorded on the Ethereum blockchain.

The content of scenes consists of a hierarchy of content objects, called "entities", based on the A-Frame technology standard.

Content is assembled into a scene using the Decentraland Editor, which is a modified extended version of the A-Frame Inspector. Documentation for the Inspector at A-Frame and its GitHub repository can provide useful information, but the Decentraland Editor works somewhat differently.

The scenes created in the Decentraland Editor are stored in the Interplanetary File System (IPFS).

In-world collaboration consists of text chat, audio, and coordination of scene changes which are communicated among collaborators or visitors using WebRTC.


Official Website

Decentraland Scene Editor


White paper